This doesn't do anything for the Deep Wounds (other than giving you two seperate chances of hitting with it), but combined with riposte you'll do a lot of retaliation hits. The first because it gives you stacked retaliation. Its damage isn't influenced by INT, so all the raw wounding damage will get applied in a very short time which makes it even more powerful.įor a shield I would use either use Sura's Supper Plate or Badgradr's Barricade like Jojobobo said. ![]() Note that with dumped INT Drawn in Spring works very well, because wounding gets better the more damage you do and the more MIG you have. I wouldn't recommend Finishing Blow (total crap in my opinion ). Just build them tanky and let the Dragon Thrashed do all the work, it really is that simple. I guarantee that this build will work, and I've always found the combo of Deep Wounds and Retaliation extremely satisfying for taking out your enemies.įor a Chanter, you will want high Int. For weapons, Drawn in Spring will add a lot of endurance drain when combined with Deep Wounds, and Badgradr's Barricade gives you a nice extra means of attack (plus Thrust of the Tattered Veil is cool, as is the ranged reflection).įor other items, I'd go with Retaliation Garodh's Chorus, Cape of the Master Mystic, He Carries Many Scars (Resolve enchanted), Ring of Protection, the Iron Circle/Gywn's Band of Union, Looped Rope, Viettro's Formal Footware and whatever gloves you want - Gauntlet's of Accuracy maybe. Shadowing Beyond is supremely useful on solo as you can split fights however you want by disappearing then coming back to the group, and Snake's Reflexes isn't as important on this build due to how great Adept Evasion is. In terms of your abilities because of this, you can focus of stuff that increases your damage (Reckless Assault, Finishing Blow) as well as Adept Evasion for tanking.įor talents, you can take all the deflection based ones (Cautious Attack, Superior Deflection, Weapon and Shield Style, Deflecting Assault) as well as Bear's Fortitude, Deep Pockets, Shadowing Beyond and then I'd recommend Body Control for the last slot. While this does crap on your strike durations, will is a wasted save for solo more or less and you could do with all the deflection you can get, and you can use Deep Wounds, Retaliation and Riposte to overcome your enemies while you sit pretty on your high defences. with Aedyran Wild Orlan Might 17, Con 18, Dex 6, Per 14, Int 3, Res 19). This is confirmed from in-game testing.I would actually go against current wisdom and dump Int, have base Dex with item boosts (so you could go Dex 6, which would be 10 end game with Viettro's Formal Footware) and then prioritise Might, Con and Res with some Per (e.g. Retaliation can be stacked if a character wears two items providing it and one of them is Sura's Supper Plate (because bonuses from weapons and shields stack with bonuses from other item types). ![]() Preservation: +50 while Stunned +50 while Prone.Sneak Attack Bonus: +10% to Flanked targets.Retaliation: Characters hitting Self: 6-10 Damage vs.Characters hitting Self: 6-10 Damage vs.It cannot be applied to items, but the enchantment can be found on unique equipment throughout Eora. ![]() Retaliation Retaliation is a unique enchantment in Pillars of Eternity.
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